Wednesday, July 8, 2015

Samurai Fett

These are some images of an old character I modeled based on Clinton Felker's Samurai Boba Fett illustrations. The character was modeled using Autodesk Maya and Z Brush. The chest piece I found to be the most complicated as it involved modeling multiple pieces and placing straps or small ropes in between each of the individual pieces, in order to replicate patterns seen in traditional samurai armor. I chose to use Felker's design because even though it is a fantasy piece, heavily inspired by Star Wars, it is still rooted in history to a degree, allowing to create something other worldly with an authentic feel.

Original piece "Samurai Boba Fett" by Clinton Felker






Thursday, June 25, 2015

Welcome Aboard! This is my first blog post.

Hi everyone, and welcome to RWCG. I am Robert Williford, I am an aspiring 3D Artist, and my dream is to work in the Gaming industry, creating and designing characters and props for triple A titles and trailers. I am currently studying Computer Animation at Full Sail University, trying to make this dream into a reality. This blog here is going to chronicle my progress, as I grow from being a student to working in the industry. Here, I will post my work past and present, as well as what will constitute my artistic inspiration.  

I hope you enjoy!

Robert Williford.